![Edit Edit](/uploads/1/2/5/6/125630552/328041292.jpg)
I have not found good enough answer yet so I am asking here. I have models for dividend and stock. Class Dividend(models.Model):attributes.stock = models.ForeignKey(Stock)I need to create a copy of Queryset because I want to pass dividends with some extra values to my template and I do not want these extra values to be inserted to database. Dividendset = stock.dividendset.all.orderby('date')dividendset.create(.)How can I do this? Above code will create data in my stock.dividendset. Do I have to use deepcopy or convert queryset to list?
Or is there more elegant way? One simple method is to convert the queryset to a list. The list will contain instances of your model. You can do whatever you like with those instances and nothing will be saved to the database unless you call save or one of the other methods that writes to the database. Dividendset = stock.dividendset.all.orderby('date')dividends = list(dividendset)for dividend in dividends:dividend.extravalue1 = 'foo'dividend.extravalue2 = 'bar'# now pass the dividends list to your template as part of your context rather than the qs.
To keep uv maps simple for the script, instead of putting a ton of geometry on the same uv map. I split the object in many parts and assign a uv map for each part. It's much faster to build lighting with a ton of small res lightmaps than a couple of high res ones. 3dsmax aftereffects blender C4D Houdini modo mudbox Nuke softimage zBrush. Can I edit a mesh after rigging it without the edited parts screwing up the skeleton? It works well for changes that don't affect the topology, such as remapping UVs or changing shaders etc. You can also add blendshapes to the reference model and they'll propagate.